If another process starts accessing the disk or requesting a lot of CPU cycles, we cannot guarantee that playback will continue smoothly. This is true in so far that computer based video playback will always be susceptible to other processes interfering. Generally, video pro's still use hardware playback solutions ( BMD hyperdecks for example) for mission critical playback and use software solutions for other purposes. My memory of this is resolume never saying 'it's fixed' but saying 'it's better'. This was finally addressed by a major upgrade at the very core of the software. If you only have access to this DXV format of your footage an option that might work would be installing an older version of DXV on a separate machine, if your clip then works fine then convert your clip to an intermediate codec like prores, transfer that converted clip to your production machine and use the latest version of Alley to transcode it to DXV.ĭeepvisual wrote:back in version 4, resolume and most other 'media servers' had a judder issue with playback. So for your problem if you have access to a version of your footage in a different codec I would re-export it to DXV using the latest version of the codec. So while they were both versioned as DXV 3.0.1 there must have been some sort of change to codec. I ended up opting to re-render everything out of AE to prores first and converted to this "new" DXV 3.0.1 after.Īn odd thing I found was digging into the DXV plugin files that were installed with Alley 1.02 is that they were smaller in file size than the DXV plugin files installed with Alley 2.00. I thought my problem was fixed and I could just import all the previously exported "29.00" clips into AE, interpret the framerate to 29.97 then re-export them to DXV, however any clips that were exported to DXV before installing this version were broken and stuttering, not just in After effects but in Resolume and Alley as well. After this I did a test and exported 29.97 content from AE it was now properly showing as 29.97 like it should. I then installed Alley 2.00 (rev 1444), which also shows the DXV codec/plugin version as 3.0.1. I noticed that all the content I was exporting from after effects that was supposed to be 29.97fps was showing up in resolume and every other app as 29.00 fps, these clips lengths were slightly longer than the 29.97 compositions meaning all the frames were being rendered, the files were just being flagged/conformed as 29.00 improperly. On the mac I was producing content on originally I had Alley 1.02 installed with the 3.0.1 DXV codec/plugin. I ran into an odd and bad stuttering issue last week that might offer some insight into your issue. I've gone through just about every forum post I can find that mentions stuttering and none of the suggested solutions seem to work with my projects issue. This use case seems well within Resolumes ability especially given the hardware it is running on but some how something must be configured incorrectly. I also went through the NVidia Control Panel and set the 3D settings to optimize performance in Power Management and Texture Filtering.Īt this point I'm not really sure what else to do. Processing power is getting clocked in at 6-8% and the GPU of the 1080Ti card is running at about 17% with 0.7/24 gb memory in use. Only 3.2 gb of the 32 gb installed ram is in use, of whicc 400 mb is in use by Resolume. So far I tried debugging my hardware and found that the SSD is running at a normal rate, rarely exceeding a 100 kbs transfer rate. The two 1080p videos are then layered on top of each other and rendered out to a 4k monitor (which is where we see the stuttering) and the weird one is applied to a weirdly mapped plane and rendered on a normal 1080p monitor. My contents contain 3 movies all DXV3.0, with sizes of 5.18 gb, 1.28 gb, and 0.7 gb, with 2 to 3 minutes of footage each, 30 fps, and two of which have 1080p resolution and the final at a weird 2972x1080 progressive resolution. Basically the 2 or 3 pixel shift snow flakes experience turns into a jump of a several inches or feet.Ĭurrently in my test environment I am using Resolume Arena 6.1.1 Rev61728. Normally this is pretty hard to see on a traditional 4k monitor (personally I don't have an eye for these details so my artist coworkers have to point it out to me) but this is a pretty jarring effect when we project the contents on to a movie theater size screen. Hey everyone, I'm trying to fix an old bug with a resolume project my company is working on where in a video of a snow storm we experience random stuttering every 5-10 seconds of a frame or two.
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